Stormrider’s Mantle
Wondrous Item • Common
Glider. While wearing this cloak, you can glide through the air. For every 10 feet you fall, you can move up to 5 feet horizontally.

Stormrider’s Mantle
Wondrous Item • Uncommon • Requires Attunement
Buffeting Eddies. As a reaction, you can impose disadvantage on a ranged attack roll against you, provided you see the attacker.
Glider. While wearing this cloak, you can glide through the air. For every 10 feet you fall, you can move up to 5 feet horizontally. Further, you take half fall damage.

Stormrider’s Mantle
Wondrous Item • Rare • Requires Attunement
Buffeting Eddies. As a reaction, you can impose disadvantage on a ranged attack roll against you, provided you see the attacker.
Glider. While wearing this cloak, you can glide through the air. For every 10 feet you fall, you can move up to 5 feet horizontally. Further, you take half fall damage, and your jump distance is doubled.
Gust. As an action, you can force each creature in a 5-foot emanation originating from you to make a DC 15 Strength saving throw or be knocked prone.
Windrun. When you move at least half your movement speed, you don't provoke opportunity attacks this turn.

Using Evolving Items
Evolving items can be used as standard magic items—the GM simply determines the rarity at which the item is found...
- Character Growth. Reaching a specific level or proficiency milestone.
- Arcane Empowerment. Enhancing the item through crafting or rituals.
- Attunement Over Time. Deepening attunement through continued use.
- Thematic Achievements. Fulfilling tasks or trials related to the item’s nature.
- Divine or Infernal Favor. Gaining recognition from powerful entities.
- Environmental Influence. Exposure to special locations or events.
By using evolving items, the GM can weave them into the story, making them feel personal and rewarding as they develop alongside the characters.
