Slumberweave
Wondrous Item • Common
You can hang this dream catcher and speak its command word to activate or deactivate its magic. While active, it provides its benefits to each creature that finishes a long rest in a 10-foot emanation orginating from the dream catcher.
Good Sleep. The creature regains one additional expended hit die.

Slumberweave
Wondrous Item • Rare
You can hang this dream catcher and speak its command word to activate or deactivate its magic. While active, it provides its benefits to each creature that finishes a long rest in a 10-foot emanation orginating from the dream catcher.
Good Sleep. The creature regains one additional expended hit die.
Well Rested. The creature loses one additional level of exhaustion. Once this property takes effect, it can't take effect again until 10 days have passed.

Using Evolving Items
Evolving items can be used as standard magic items—the GM simply determines the rarity at which the item is found...
- Character Growth. Reaching a specific level or proficiency milestone.
- Arcane Empowerment. Enhancing the item through crafting or rituals.
- Attunement Over Time. Deepening attunement through continued use.
- Thematic Achievements. Fulfilling tasks or trials related to the item’s nature.
- Divine or Infernal Favor. Gaining recognition from powerful entities.
- Environmental Influence. Exposure to special locations or events.
By using evolving items, the GM can weave them into the story, making them feel personal and rewarding as they develop alongside the characters.
